Why Match History matters
Match History is the list of your recent games inside eFootball. On eFTUN it is the proof that counts, because no other screen brings the date, the time, both usernames and the score together. If you learn one screen in the game for tournaments, make it this one.
Where to find it
- From the game's main menus, open Extras.
- Open User Information.
- Open Match History.
This is the path Konami gives in its FAQ. There is also a Match History page in the eFootball League main menu, and Co-op games have their own separate Co-op Match History. For eFTUN, use the path above.
What a row shows
Each game is one row, and each row holds:
- The date and time of the game.
- Both team emblems and both team names.
- The score.
- Both usernames, in grey under the team names.
- A dot for each side: green for a win, red for a loss, white for a draw.
Rows from PC and console can also carry platform icons beside the names. A voided match looks different: it shows the words "Match Voided" in your game's language in place of the score, and it has no dots.
The date format follows your device, so your row may read day first or month first, and the year may be short. Do not worry if it does not look like your opponent's. The time also appears to follow your device, so two players in different countries can see two different times for the same game.
Usernames and team names are not the same thing
This is the most common confusion. Your team name is free text that you can change whenever you like, and many players use real club names. One player can appear as two different teams on the same evening. That is why a team name proves nothing on eFTUN.
Your username is the grey line in the row. It is your account's display name, and it is what you register on eFTUN. To check yours, go to Extras > User Information > User Details. Some usernames look like efb_ followed by letters and numbers. That sits exactly where a username goes, so register it exactly as it appears. If you change your username in the game, update it on eFTUN too, and avoid changing it during a running cup.
How to take a picture that works
The proof that counts is a full picture of Match History, so capture the screen and not a crop of it.
- Show the whole screen, with the row for your game fully visible.
- Check four things before you upload: the date, both usernames, the score and the dots.
- Include both legs if you can. One picture can cover both games of a group pairing.
- Do not edit or mark the picture. In a dispute or a lone result it is checked automatically, and a result your own Match History contradicts counts as false.
- Use the picture of this game. A picture from another match does not count, and one used for other players' match is refused.
On a console, use the system's screenshot tool if you can. A clear photo of the TV can also work, as long as every part of the row can be read. A direct screenshot is sharper than a photo taken with another phone, and sharp names and numbers help the automatic check match your result.
Upload right after the game
The list may keep only your last 10 games, and we have not confirmed how long it is on every platform today. Play a few more games and yours could drop off the list. So treat the upload as the last step of the match, not something to do tomorrow.
A quick routine after every game
- When the game ends, open Extras > User Information > Match History.
- Find the row with your opponent's username, at the right time.
- Check the score and the dots against what you remember.
- Take the picture, and make sure the text is sharp before you leave the screen.
- Go to the match page on eFTUN, enter the score and upload the picture.
In the group stage, wait until both legs are finished, so one picture can show both rows. The whole routine takes about a minute, and it is the best protection you have if your opponent remembers the game differently.
Why not use the result screen?
The Full Time card and the stats screen are good for you to look at, but weak as proof. The result card shows the score, the emblems and the team names, with no date and no username. The stats screen shows possession, shots, passes and so on, again with no date and no username. Neither one can tie a score to two players on a given day. A goal replay strip proves even less, because it only shows the score at that moment.
Penalties
When a knockout game goes to penalties, the score stays level. On the stats screen the shootout appears as a separate line under the score, such as "3 PK 1". On eFTUN, enter the level score and pick the shootout winner. Do not add a goal.
A missing or voided row
If the game was cut off, look at the list first. If it recorded a result, that result stands. If the row is voided or missing, the rules on disconnects apply: after half-time the leader wins with a picture of the frozen screen showing the score and minute, and before half-time or when level you play the whole game again. See our connection guide.
Konami has also listed a Match History error that can disconnect you. If that happens, it says nothing about your opponent or your match.
Friend Match games have shown up in the Match History pictures players upload to eFTUN, though Konami does not say so itself. If yours is ever missing, upload what you have and enter your result anyway. If the decision goes against you, appeal by support ticket within 24 hours.
Reporting a player in the game
Match History is also where Konami's own report path starts. From the list, open User Details, then Report. That goes to Konami and is separate from eFTUN. To challenge a result on eFTUN, use the appeal described in our results guide.